![]() ![]() ![]() I’d say play the game when it launches, and then let me know if you come up with some ideas about how to add more body types. I’ve seen a few players already asking for this, so I’m really interested in speaking to the team about finding some middle ground, like adding a full equipment set in the future with a female look if that’s what the community wants. To expand on the reasoning of not having a female body type, I don’t think the animation is the issue, since we could probably use the same animations in a male or female body type, but my concern is that it would have required to create a ‘female’ variant of every equipment piece in the game - concept, modeling, texturing and implementation. However, they also assured the readers that the team was working to resolve the bug. ![]() Thank you for your patience. A hotfix has already rolled out on Steam and is being uploaded to other platforms at the moment. As far as I know we never refer to the main character as a he or she, and you can name your character. In addition, Lince Works released an official update before the launch of Aragami 2, informing the players about the potential problems they may face in the multiplayer mode of the game on Xbox and PlayStation consoles. Aragami 2 on Twitter: 'Hi everyone, we found the issue affecting online matchmaking which was affecting games using the Photon Bolt multiplayer backend. And it has to be said that the multiplayer aspect of. No, because of time constraints we limited customization to different equipment pieces, and color dyes, which is already a lot of customization options. The preview build I’ve been hands-on with didn’t allow for any multiplayer shenanigans, instead focusing on the single-player experience. ![]()
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